For a while out of work, I started working at Tequila Works with friends, helping to raise an idea called Deadlight, which compliments and criticisms are everywhere I've been, but that left no one indifferent.

In the end I spent 8 years in total in Tequila, developing four projects that saw the light and many others that did not. I evolved from Senior to Lead, but only when I felt ready and I think I didn't disappoint after that.

These are the projects I developed during my time at Tequila Works.

Deadlight - (PS4, Xbox 360, Xbox One, PC)
Rime - (PC, PS4, Xbox One, N. Switch)
The Sexy Brutale - (PC, PS4, Xbox One, N. Switch)
Gylt - (Stadia)
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