Time Worked: January 2013 - May 2017
Position: Senior / Lead Level Designer
Engine: Unreal Engine 4
Responsible for:
- Creation of metrics and tileset to create blockouts.
- Design and creation of layouts in blockout.
- Puzzle design with game mechanics
- Prototyping of new features and mechanics
- Technical Level Designer in charge of game and blueprints optimization
- Internal management of the level design team
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