Project: Deadlight

Company: Tequila Works (Madrid, Spain)
Platforms: PS4, Xbox 360, Xbox One, PC


Time Worked: January 2011 – August 2012 (1 year 8 months).
Position: Senior Level Designer
Engine: Unreal Engine 3

Responsible for:

  • Design and create blockouts.
  • Combat design in some locations.
  • Puzzle design with the game mechanics.
  • Prototyping of new features and mechanics.
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