Proyect: Commandos Strike Force

Company: Pyro Studios (Madrid, Spain)
Platforms: PC, PS2, Xbox

Time Worked: October 2004 – March 2006 (1 year 6 months)
Position: QA-Tester
Engine: Renderware

Intensive testing of Single player and multiplayer on PC and PS2.

  • Testing Graphics: Textures, Collisions, Lighting.
  • Testing Design: Props, NPCs behavior, destruction.
  • Testing Programming: Stability, IA, Multiplayer, Menus.
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